Archive for the ‘Announcements’ Category

Release – I.L. Alpha r1

Saturday, December 25th, 2010

Merry Christmas, everyone! Incomprehensible Luminescence has been released for download! The catch? It’s only an alpha release. Drat.

I.L. Alpha Dev release 1 features a nearly complete game engine, one playable character, and a bit of challenging danmaku. Use the arrow keys to move, [Shift] to focus (move slower and show the hitbox), [Z] to shoot, [X] to bomb, and [Esc] to pause. You can get the game on the downloads page, or just use this direct link. Just open the ZIP and extract to anywhere. Run Inmaku01.exe to play.

Screenshot (more…)

Incomprehensible Luminescence

Saturday, December 11th, 2010

I’ve been working on Incomprehensible Luminescence (I.L.) for almost two years now, I could say. The world of Chromanea, originally referred to as the >.INVOKE world, was very different when I first invented it back in 2006. It’s a standalone world now. Somewhat. Anyways, I first had the idea of making a danmaku game after playing Touhou for several months, but my concept for the game, simply called >.INVOKE Danmaku back then, was quite different from what I.L.’s concept is now. It featured a completely different cast of characters, and the entire concept was eventually discarded in favor of I.L.

I.L. was originally made in Game Maker. It lagged with 500 bullets (aka, half the usual amount in a danmaku game), so I created a Flash version – which lagged even worse-er. I worked on those versions on-and-off for around a year and a half, before learning to use OpenGL with C++ in order to make an I.L. that could run smoothly at 60 frames per second.

C++ I.L. has been in development for four months now, although development is still somewhat on-and-off. On average, I program about one hour every two days, though I worked on it more extensively during the summer. I’ve kept track of all my programming – when I get on the computer and start programming and when I get off, to the closest minute. The first half of my Epic Dev Log can be downloaded here. It involves lasers, so you should read it.

Here’s some screenshots of what I.L. looks like right now:

 

Incomprehensible Luminescence 2 (more…)

Arrival

Thursday, December 9th, 2010

Chromatiqa has arrived! Please read our About page or Project page to see what upcoming games you can look forward to!