Archive for the ‘Release’ Category

Release – Notedrop Ar4

Friday, April 22nd, 2011

Notedrop Ar4 is out! This update adds a lot of new content (see the changelog below, if you wish) and various other fixes. Because of a change in the scoring mechanics, all high scores have been reset. Additionally, a few new songs and charts have been added – see below for the list!

New Songs
• Fragments (narco and capo)
• In My Heart (Tsukasa)

New Charts
• In My Heart 4K NM (Bitzeralisis)
• WhiteBlue 6K HD (Bitzeralisis)
• Fragments 4K NM (thepianistalex)
• The Clear Blue Sky 4K NM (thepianistalex)

Removed Charts
• WhiteBlue 6K NM (Bitzeralisis)

Screenshot (more…)

Release – Notedrop Ar3

Tuesday, April 5th, 2011

This release of Notedrop includes a bunch of little bug fixes and accessibility increases. The chartlist should be a little easier to understand now. Various suggestions by users have been considered and taken into account. Keep checking back; more charts for different songs are currently in development!
(more…)

Notedrop

Monday, April 4th, 2011

After a certain friend brought DJMax Trilogy to school one day, it became My Jealousy. So, for a school project, I decided to program a Trilogy clone in Actionscript. After over a month of thirty frustrating minutes a day, five days a week, I finally have a version of Notedrop that’s reasonably releasable! While the project itself is due pretty soon, I’ll probably continue updating Notedrop afterwards, adding the last few features and polishing the effects.

Since Notedrop is a Flash game, there’s no file to download. Instead, it’s embedded in a web page! Just click this link! Wow! The page includes further information and instructions on how to play.

Also, obligatory screenshots:

Screenshot (more…)

Release – I.L. Alpha r2

Thursday, March 17th, 2011

Hello, people! Incomprehensible Luminescence Alpha release 2 is now available for download on the downloads page. Release 2 adds a lot of menu content, fancy bomb effects for Indris, and an expanded Burgeon stage in four difficulties, as well as many other tweaks and additions. I.L. currently loops the stage infinitely but no longer drops extra lives for the player, in order to increase the challenge of the gameplay. Controls are identical to Touhou’s controls: hold arrow keys to move, hold [Shift] to focus / show hitbox and lower movement speed, hold [Z] to shoot / make selections in menus, press [X] to bomb / go back in menus, and press [Esc] to pause / unpause. To play the game, unzip the download anywhere and run Inmaku01.exe found in the extracted folder. Have fun!

Screenshot (more…)

Release – I.L. Alpha r1

Saturday, December 25th, 2010

Merry Christmas, everyone! Incomprehensible Luminescence has been released for download! The catch? It’s only an alpha release. Drat.

I.L. Alpha Dev release 1 features a nearly complete game engine, one playable character, and a bit of challenging danmaku. Use the arrow keys to move, [Shift] to focus (move slower and show the hitbox), [Z] to shoot, [X] to bomb, and [Esc] to pause. You can get the game on the downloads page, or just use this direct link. Just open the ZIP and extract to anywhere. Run Inmaku01.exe to play.

Screenshot (more…)